Think Like a Scientist Four activity books · ages 3 to 6
Light Minds Lab
Ages 4–6 · 6 sheets · free PDF

Free printable coding worksheets

Six sheets that go from reading code to writing it: follow a three-arrow code across a 3×3 grid, follow one that picks up an apple on the way, follow one that goes round two walls, circle the shortest of three codes that all land, then write the code for a drawn path, and the shortest code for another. Four arrows, a start square and a battery. Nothing plugs in. Drawn with the book's tools, and in none of it.

US Letter · 6 pages · black and white · no signup

What is on the sheets

Bonus sheet 1 of 6, not in the book: Read the code. Draw the path.
Bonus sheet 1Not in the bookRead the code. Draw the path.
Bonus sheet 2 of 6, not in the book: Read the code. Draw the path.
Bonus sheet 2Not in the bookRead the code. Draw the path.
Bonus sheet 3 of 6, not in the book: Read the code. Draw the path.
Bonus sheet 3Not in the bookRead the code. Draw the path.
Bonus sheet 4 of 6, not in the book: Circle the shortest code.
Bonus sheet 4Not in the bookCircle the shortest code.
Bonus sheet 5 of 6, not in the book: Write the code.
Bonus sheet 5Not in the bookWrite the code.
Bonus sheet 6 of 6, not in the book: Write the shortest code.
Bonus sheet 6Not in the bookWrite the shortest code.

Print at actual size (100%), not "fit to page". The target sizes on these pages are chosen for a particular age of hand, and scaling shrinks them.

Using them well

Predict before drawing

Each read-the-code sheet asks the child to circle where the robot lands before they draw. That guess is the whole skill: running the code in their head.

Be the robot

Read the child's code aloud and walk it on the kitchen floor, exactly, including the step that is wrong. Do not correct as you go. Walk into the wall.

Shortest is a real question

Two sheets ask for the fewest arrows that work. On one, all three codes land on the battery; picking the shortest is the first time a child chooses between working answers.

Questions

Do these coding worksheets need a computer?

No. Nothing on them connects to anything. The child needs a pencil, the printed sheets, and an adult willing to be the robot.

What age are these coding worksheets for?

Four to six. Reading a three-arrow code and drawing the path is a four-year-old's task. Writing the code for a drawn path is a five-year-old's, and the two shortest-code sheets are for five or six.

What do the arrows mean?

Up, down, left and right, one square each. The key is printed on every sheet, and it is the same four arrows on every page of the book, so a child who learns them here can read the book.

Do I need to sign up or pay?

No. One PDF, six pages, no email address. They are not pages of the book: they are six new activities drawn by the book's renderer and checked by its simulator, with our mark and this address where a page number would be.

Where these came from

These 6 are not in the book.

Sequences, loops, conditionals and debugging, written in arrows on paper. No app, no tablet, no login. A locked symbol set of arrows and a grid. The child reads a code and traces it, then writes a code of their own, then shortens it with a loop, then finds the one wrong step in a code that does not work.

Cover of Coding